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- Introduced a new logo system consisting of individual letter SVG icons for "shadolldev". - Implemented LogoController to manage the floating logo word, including physics for movement and collisions with entities. - Added LogoLetter class to handle individual letter behavior, including ejection and reattachment based on collisions. - Integrated logo functionality into the main application flow, ensuring it initializes alongside the evolution system. - Enhanced settings to control debug visibility for letter hit counts. - Created styles for the logo letters, including animations for ejection and hit effects. - Updated constants to define logo-related parameters such as letter size, speed, and collision properties.