{#if show}
🏆 Achievements
✕
{#each Object.entries(achievementDefinitions) as [key, def]}
{def.name}
{def.description}
{#if achievements[key]?.unlocked}
Unlocked!
{:else}
Locked
{/if}
{/each}
{/if} {#if newAchievements.length > 0}
{#each newAchievements as achievement}
Achievement Unlocked!
{achievement.name}
{/each}
{/if}